All Colors in Control v1.1.2
You can control all the ship on the screen.
Make other ship destroy each other to get score!
However, please don't let the yellow ship be hit. That's " the real self", with no weapon. Try to survive!
Controls:
left: A / ← / touch left part of screen
Right: D / → / touch right part of screen
There are 4 kinds of enemies:
Shooter(Blue),
Knifer(Purple),
Laser-shooter(Red),
Landminer(Orange)
Besides, every type of ship have their themed background music. You may also try to save those "enemy ships", when their amount get high, you may hear a beautiful "symphony". _(:3JZ)_( music variation comes when a type of ship reaches number 3)
(Update: now preserving "enemy ships" also gives you point! and "destroying point" rises to 10.)
There's two challenges you may take if you like (please leave a comment if you really achieved one of them :>
Challenge ONE (Killing): Get 50 kills in one round
That is, control your enemies to defeat other enemies for 50 times, and you are still alive XD
( I personally got 28 for highest )
Challenge TWO (Preserving): Let all music tracks play together!
There's a mechanic in this game: when a type of enemy ships raised its amount, its themed bgm plays along and get more complex (0 silence, 1 barely heard, 2 normal volume, 3 music variation (4 or more won't be different)). And when the ship amount reaches [3,3,3,3], all tracks play together!
A lot harder challenge than just getting 50 kills in one round. XD
Also you may need OBS or sth to record a video for this, because that won't be noted at result list. And [3,3,3,3] status probably won't last long because all enemies all still attacking each other.
Wish you enjoy it!
Game Engine: Godot
Music DAW: LMMS
Painting software: Krita
(all open source lol)
source code on github (GPL v3):
https://github.com/linyangqi/godot_game-all_colors_in_control
Updates:
2022/7/25 initial enemy summon cooldown from 3s to 1s (summons faster from start) turns back to 3s later on (but set a hidden button to cut down cooldown, only developer knows where it is lol)
Plus some new images of "bullet"s
Now preserving "enemy ships" also gives you point! and "destroying point" rises to 10.
Fixed a html bug with exit button ( we don't want that button actually work in HTML5 or it feels like the game is "crashed / freezed" when it "exit")
2022/7/26
Added Credits page.
Plus link to https://godotengine.org/ XD
Added "Kills" to succeed former score calculating method ( 1 kill 1 point)
Lower down some difficulties:
(1) Shooter shoot bullet every 1 -> 1.5 sec ;
(2) bullets no longer change direction with other ships now
(3)Knifer ships run slower (15 ->10)
Found the original version for this Jam and put it back so it can be downloaded, sorry for forgotting the rule :(
2023/1/18 (v1.1.1)
I had some problems uploading files to itch.io. If some files disappeared, You may have to find them on github.
This version has decreased the difficulty a lot: purple ships move much slower, and there's some change for blue ships too.
(v1.1.2)
Now red ships and purple ships rotating speed have inceased, thus the whole game may feel more "all in control" (or otherwise make laser harder to dodge XD).
Download
Click download now to get access to the following files:
Comments
Log in with itch.io to leave a comment.
what is the difference between the original version and the other versions??
It's the first version put on itch.io for the Jam.
In the orignal version, the purple ship moves super fast, and blue bullet shoot more frequently so that you can't pass through. The video actually shows the original version _(:з」∠)_
Sometimes there might be an update, and the game doesn't show up. That may be because I'm uploading files. Please wait for a while. XD
Very neat idea and concept!
I found it hard to play, but I got a score of 5! :)
Great! However now the score calculating method has updated, you might get at least 10 times the score you previously got XD.
(Preservation has score (1 for each ship alive every 2 seconds) , desturction score from 1 to 10!)
Update: now added "Kills", act the same as former score calculating.
Neat game!
Thanks! 😆
🤣tho I actually didn't take much time on painting, might think it a mini-game style lol